This changelog lists all changes made to MTA DayZ. It adheres to the following features description.
## [VERSION] - DATE OF RELEASE (Format: YYYY-MM-DD)
### ADDED: For new features
### CHANGED: For changes in existing features
### FIXED: For all bugs
### SECURITY: To invite users to upgrade in case of vulnerabilities
### DEPRECATED: For once-stable features to be removed in upcoming releases
### REMOVED: For deprecated features removed in the release it's mentioned in
# - #
## [0.9.9a] - 2017-04-28
### ADDED: New Sound + Visibility System (based on terrain, weather, light, movement)
### ADDED: New zombie spawn system based on loot location
### ADDED: Petrol stations now have a limited amount of fuel (configurable in cfgServer.lua)
### ADDED: Achievement System
### ADDED: Anti-Advertising for chat system
### ADDED: Indicators for temperature rising/falling
### ADDED: Occasional rain when weather is cloudy
### ADDED: MySQL implementation
### ADDED: Old clothes/skin system
### ADDED: New condition (fractured arms)
### ADDED: Vehicle respawn command
### ADDED: Setting for camera sway when in pain
### ADDED: Helmets for headshots
### ADDED: [DayZAdmin] Ability to change gameplayVariables ingame
### ADDED: Binds for GPS (Key: 7) and Compass (Key: 8)
### ADDED: Spawn Selection System
### ADDED: Randomized loot spots
### ADDED: Random clothes on spawn if clothes system is activated
### CHANGED: Logs System refactored
### CHANGED: Simplified player spawning code
### CHANGED: Simplified vehicle spawning code (makes it easier to add new vehicles)
### CHANGED: Simplified sound code
### CHANGED: Custom chat can now be toggled on/off (/chat)
### CHANGED: Eased lag a bit
### CHANGED: Updated how Helicrashes and hospital bags were being initialised
### CHANGED: Version rewrite, tree handling optimised
### CHANGED: Hunger & Thirst now decrease according to difficulty too
### CHANGED: Moved debug monitor to Journal (Key: 6)
### CHANGED: New damage code for players
### CHANGED: Some zombies will sprint (depends on difficulty)
### CHANGED: Kills have to be confirmed with "Check Body" (player kills only)
### CHANGED: First Person Mode (view can be rotated 360°)
### FIXED: consume_player.lua causing lots of errors
### FIXED: Bug with tree chopping
### FIXED: Hunger & Thirst not decreasing
### FIXED: Bug with setPedStat
### FIXED: Flashlight appearing on HUD with ammo count
### FIXED: Bug where player would continue to lose blood after becoming unconscious and being killed
### FIXED: Crafting getting bugged when inventory is full
### FIXED: Milk breaking inventory
### FIXED: Unconscious animation being clientside only
### FIXED: M1911 not having a firing sound
### FIXED: Old bug with damage when falling
### FIXED: Floating medical box in Fort Carson
### FIXED: Constant raining
### FIXED: Hunger and Thirst not really decreasing
### FIXED: M24 not having any sound
### REMOVED: Viral zombies (until a better solution is found for more dangerous zombies)
### REMOVED: Housing mod
# - #
## [0.9.8.1a] - 2017-02-18
### CHANGED: Version Check System
### FIXED: [DayZAdmin] Vehicle Editor becoming unusable once a vehicle respawned
### FIXED: Being able to "consume" weapons
### FIXED: Food can't be eaten from inside loot collision sphere
### FIXED: Temperature rising when unconscious and sprinting
### DEPRECATED: showPlayerHudComponent is now setPlayerHudComponentVisible
# - #
## [0.9.8a] - 2016-07-06 (NEW INTERNAL.DB NEEDED)
### ADDED: Advanced Clothes System (+60 clothes)
### ADDED: Beard and Hair System
### ADDED: Weight System
### ADDED: Interior System (with 4 interiors for the moment)
### ADDED: Add variable "weight_food" on "CfgServer.lua"
### ADDED: Add variable "weight_thirst" on "CfgServer.lua"
### ADDED: Add variable "weight_loose" on "CfgServer.lua"
### ADDED: Add variable "weight_loosetimer" on "CfgServer.lua"
# - #
## [0.9.7a] - 2016-06-24
### ADDED: Addon "Antiglitch"
### ADDED: Polish + Romanian Language
### ADDED: Nice MTA DayZ DX to Login
### ADDED: Arma II chatbox style
### ADDED: Server Console Output on Global Chat
### ADDED: "Dead Night" Addon
### ADDED: Hiding dead bodies
### ADDED: Damage when player is underwater (configurable in cfgClient)
### CHANGED: Moved warning ("[PLAYERNAME]'s Account was buggy and has been reset.") to side chat
### CHANGED: Pain now uses setCameraShakeLevel(150) & Added config gameplayVariables["painshakelevel"]
### CHANGED: New animation binds (1 = Salute, 2 = Hands up, 3 = Sit, 5 = Journal)
### CHANGED: playerThirst and playerHunger calculation every 30 seconds instead of onClientRender
### CHANGED: The night is far less dark
### CHANGED: The timer "night_check" is now set to 1 second
### CHANGED: You can now enable or disable the night in the "cfgClient.lua" file
### FIXED: Added Flashlight to Spanish Language
### FIXED: FPS drop on some computers
### FIXED: Fixed Polish Language Typo
### FIXED: Ammo bug
### FIXED: Patrol Pack bug
### FIXED: Black & White shader not loading
### FIXED: "NV Goggles" and "IR Goggles" not properly working at night
### FIXED: Player body disappearing after death
### SECURITY: [BattlDayZ] Anti-Teleportation Hack
# - #
## [0.9.5a] - 2015-08-19
### ADDED: New status effects: Sepsis, Infection & Unconsciousness
### ADDED: New Items: Range Finder, Epi-Pen
### ADDED: Crosshair integration
### ADDED: Difficulty options (Normal, Veteran & Hardcore)
### ADDED: Viral zombie (24000 blood, greenish skin)
### ADDED: Empty Gas Canister to industrial loot table
### ADDED: Tent to supermarket loot table
### ADDED: Range Finder to military loot table
### ADDED: Salute animation (key: , [COMMA])
### ADDED: Can give Morphine, Antibiotics and Epi-Pens to other players
### CHANGED: Completely new inventory UI (rightclick to use/equip items)
### CHANGED: Holding weapons will free up 10 slots, while carrying them takes 10
### CHANGED: Humanity Calculation
### CHANGED: Wood Piles from chopping trees are dropped on the ground
### CHANGED: Weapon damage tweaks
### CHANGED: Weapon magazine sizes tweaks
### CHANGED: Burst Fire for FN FAL
### CHANGED: DMR + Bizon PP-19 are now silent
### CHANGED: Decreased chance for wire fence to spawn
### CHANGED: Increased Bi-2 Airplane spawn chance to 35%
### CHANGED: Key for sitting is 'z'
### CHANGED: Patriot model is now an UAZ
### CHANGED: Volume is 0 when in a vehicle and engine is turned off
### REMOVED: Radiochat binding + radio chat itself
### REMOVED: Randomized damage (uses distance calculation now)
### FIXED: Not being able to access tents
### FIXED: Debug monitor appearing when opening inventory
### FIXED: Heroes bleeding when hit by a weapon that does less than 1000 damage
### FIXED: Using the wrong items in inventory once you have more than 11
# - #
## [0.9.4.3a] - 2015-08-12
### FIXED: Not being able to refuel vehicles
### FIXED: Vehicles not respawning after they blew up
### FIXED: Being able to access a blown up vehicle's inventory
### FIXED: Huey (Leviathan) spawnins inside a fence in one case
### FIXED: /add not working
# - #
## [0.9.4.2.1a] - 2015-08-10
### FIXED: Massive lag occuring when sitting in a vehicle
# - #
## [0.9.4.2a] - 2015-08-09
### ADDED: Blood types
### ADDED: Blood Test Kits to determine blood type
### ADDED: Blood Transfusion Kits for empty blood bags (-4000 blood)
### ADDED: You can now give blood bags to yourself (+4000 blood)
### ADDED: Giving incompatible blood results in recipient receiving damage (2000 blood)
### ADDED: French (fr) and Romanian (ro) language
### ADDED: More trees to chop
### ADDED: Tons of new sounds for practically everything
### ADDED: Reworked side menu
### ADDED: Ability to take wheels and engines off of vehicles (toolbox needed)
### ADDED: Siphon fuel from vehicles (Empty Gas Canister needed)
### ADDED: Weapon Sounds with distance calculation
### ADDED: Better Sky
### CHANGED: [Group] Management Tab now shows last time online
### CHANGED: [Group] Message of the Day added, allows 3 lines of text
### FIXED: Scoreboard not updating
### FIXED: Blood bags healing 12000 blood for yourself
### FIXED: Players spawning underwater when logging off while in water
# - #
## [0.9.4.1a] - 2015-08-07
### ADDED: Option to disable ping kick (cfgServer)
### CHANGED: Adjusted values for temperature decrease when cold or rainy weather
### CHANGED: Decreases chance of zombies dropping keycards (3.50%)
### CHANGED: Being inside a building or taking shelter won't decrease temperature
### CHANGED: Color of sidemenu
### FIXED: Not being able to give players blood bags
### FIXED: Being able to give zombies blood bags
### FIXED: Zombies not dropping Area 69 Keycard
### FIXED: Bike stopping to work after 20 seconds
### FIXED: getServerName spam when not logged in
### FIXED: Not being able to refill a vehicle's tank
### FIXED: Being able to turn off bike's engine on/off
### FIXED: Client/Player mismatch spam for humanity
### FIXED: [DayZ Admin] Icons for players and vehicles not showing on Live Map
# - #
## [0.9.4a] - 2015-08-06
### MAJOR RESTRUCTURING OF CODE BASE! ###
### ADDED: Dynamic Weather System
### ADDED: Part 1 of new Nutrition System
### ADDED: Helicrash sites now have 6 loot spots
### ADDED: Antibiotics as an additional mean of curing a cold
### CHANGED: Binoculars image will now fill out entire screen
### CHANGED: Scoreboard now shows 9 players again
### CHANGED: Chopping trees grants 1 Wood Pile
### FIXED: Vehicles not respawning at initial spawnpositions
### FIXED: Bug with British Assault Pack (II)
### FIXED: Temperature not decreasing at night (or cold weather)
### FIXED: Temperature increasing beyond 37° when running or in vehicle
# - #
## [0.9.3.1a] - 2015-08-02
### ADDED: Blips on map
### ADDED: Toggleable ambience sounds (/ambience)
### ADDED: Ghillie Suit entry in Journal
### CHANGED: Sealed off Carrier and Area 69 for real
### FIXED: Bug where Carrier door wouldn't properly close
### FIXED: Journal being updated for everyone on damage
# - #
## [0.9.3a] - 2015-08-02
### ADDED: Journal (Key: 1)
### CHANGED: Icons for HUD
### CHANGED: Made anti combat log more strict
# - #
## [0.9.2.2a] - 2015-07-31
### ADDED: Anti combat logging
### ADDED: NV and IR Goggles to military loot points
### CHANGED: Increased players shown on scoreboard to 10
### CHANGED: Scoreboard now ranks total kills
### CHANGED: Can (Fruit) restores 50% thirst
### CHANGED: Chopping a tree grants 1-4 Wood Piles
### FIXED: Trees not respawning
### FIXED: Not being able to change language to chinese (zh)
# - #
## [0.9.2.1a] - 2015-07-28
### FIXED: dxDrawImage spam when having GPS activated
### FIXED: Grayscale shader being applied to everyone when remote player is damaged by wire fence
### FIXED: bone_attach error spam
### FIXED: Compass getting an "egg"-like form on certain widescreen resolutions
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## [0.9.2a] - 2015-07-28
### ADDED: Chinese language (zh)
### ADDED: Toggleable GPS (/gps) and Compass (/compass)
### ADDED: Exported functions
### CHANGED: Images for compass
### CHANGED: Screen is now turned grayscale when being damaged by wire fence
### FIXED: zombies.dcp spam on server console
### FIXED: Teleportation Bug
### FIXED: Textureless zombie
### FIXED: Fire zombie being on fire
### FIXED: Not being able to give blood bags
### FIXED: Not receiving any humanity upon giving bandages or blood bags
### FIXED: Bug with British Assault Pack
### FIXED: Infinite road flare bug
# - #
## [0.9.1.1a] - 2015-07-23
### ADDED: Some zombies have 6.00% chance to drop Assault Pack (ACU)
### ADDED: Config for time (check editor_server.lua)
### ADDED: [DayZ Admin] Some missing items to inventory editor
### CHANGED: Fixed console spam when running over zombies
### CHANGED: Increased damage zombies receive when rammed by vehicle
### CHANGED: Tweaked loot tables a bit
### FIXED: Not being able to drop Main Rotary Parts etc.
### FIXED: Some names for backpacks
### FIXED: Image paths for some items
### FIXED: Not being able to repair bikes
### FIXED: Respawning with Main Rotary Parts etc.
### FIXED: Not being able to fly some helis
### FIXED: Surviving fall from great heights
# - #
## [0.9.1a] - 2015-07-22
### ADDED: /language command to change language of game at any time*
### CHANGED: Move time display to another location and added black outline
### CHANGED: Streamlined weapon HUD code
### CHANGED: Improved use of async for items respawning
### FIXED: Bug where vehicles would respawn after 30 minutes
### FIXED: [DayZ Admin] Bug where items would duplicate on gridlist
# - #
## [0.9.0a] - 2015-07-20
### ADDED: Revamped Vehicle HUD
### ADDED: Vehicles are now stored in a custom database (database/vehicles.db)
### ADDED: Tents are now stored in a custom database (database/tents.db)
### ADDED: 16 new vehicles, 5 helicopters, 1 plane, 3 boats
### ADDED: Chance that vehicles will not spawn at designated spawn points
### ADDED: SUV has built-in GPS
### ADDED: 3 new vehicle parts: Main Rotary Parts (for helicopters only), Scrap Metal & Windscreen Glass
### ADDED: Players now need Scrap Metal to repair vehicle, repairs vehicle by +200 health
### ADDED: Multi-Language Support (uses language of client)*
### ADDED: Gender Selection (Male & Female, when registering)
### ADDED: Animals moving around
### ADDED: Wirefences now hurt the player (excluding owner of wirefence)
### ADDED: Configurable option for move while prone (check editor_server.lua)
### ADDED: Area 69 and Carrier in San Fierro now require a keycard to get in (can be found by killing certain zombies, random chance)
### ADDED: Add-on: Mod Manager
### ADDED: Icon for lootpiles
### ADDED: Heroes now take half damage from zombies and no damage from weak weapons (M1911, PDW etc).
### ADDED: Sneaking instead of walking when pressing "walk" key
### ADDED: Warning for respawning items is now configurable (editor_server.lua)
### ADDED: Custom map (F11)
### ADDED: DayZ Admin Panel as separate resource
### ADDED: Async library to prevent abortion of script on infinite loop (pickups.lua)
### ADDED: Extra SFX when receiving damage
### ADDED: Backup command for vehicles
### ADDED: Grayscale shader when being damaged
### ADDED: Setting for zombie speed (can be found in slothbot resource, meta.xml [ZSpeed])
### ADDED: Players regenerate blood over time depending on their overall condition (> 75%: +60 blood per minute, ...)
### ADDED: Configurable option for ambience sound volume
### ADDED: Version check to see if MTA DayZ is up to date, and if not, notify on server console
### CHANGED: New Login Panel
### CHANGED: All icons of HUD (thirst, hunger, ...)
### CHANGED: Spawnpoints for vehicles (editor_server.lua)
### CHANGED: Loud weapons now attract zombies from a greater distance
### CHANGED: Loot tables for all zombies
### CHANGED: Scoreboard
### CHANGED: Map of GPS now matches custom map
### CHANGED: Disabled player voice
### DEPRECATED: Prone has been disabled for now (due to its buggy nature)
### REMOVED: Bikes having 1 slot for inventory
### REMOVED: /svp command
### FIXED: Not being able to drive zombies over (now you can)
### FIXED: "Disconnecting" icon not disappearing
### FIXED: Vehicles not respawning when in water
### FIXED: Vehicles spawning whenever server is (re)started
### FIXED: Missing item name (Blood Bag)
### SECURITY: Max slots config for anticheat (for VIP systems)
* Available languages at time of release: English, German, Czech, Dutch, Portuguese
# - #
## [0.8.3.1a] - 2015-07-02
### FIXED: Item names not appearing in inventory
# - #
## [0.8.3a] - 2015-07-01
### ADDED: Option for how much damage a headshot should deal for zombies and players (check editor_client.lua, "headshotdamage_")
### ADDED: Check if player is logged in before it plays ambience music
### FIXED: Exploit where players could eat and drink items infinitely when said items were in loot and not inventory
### FIXED: Exploit where players could put more items into a vehicle's inventory than it has slots
### FIXED: Exploit where players could still drive a vehicle despite having no fuel
# - #
## [0.8.2.1a] - 2015-06-27
### FIXED: Game breaking bug where inventory wouldn't appear when prone
### FIXED: Event not having been added for anticheat (oops on our part!)
# - #
## [0.8.2a] - 2015-06-26
### ADDED: All files from previous hotfixes which have not been changed since their last introduction
### ADDED: 36 new sounds for zombies
### ADDED: 16 new ambience sounds being played in the background
### ADDED: Symbol appearing in the lower right corner when losing connection/packets
### ADDED: Move while prone (press L, currently buggy)
### CHANGED: Skin for Camouflage Clothing
### CHANGED: "You have packet loss..." is now "(Player Name) is losing connection..."
### FIXED: Sound issues with weapons (addon_sounds)
### FIXED: "You have packet loss..." won't be displayed for every player on the server anymore, just the one who is having packet loss
### FIXED: "Expecting sound at argument 1, got nil" error spam
# - #
## [0.8.1a] - 2015-06-24
### ADDED: Added blips to group system (visible on map only)
### CHANGED: More tolerance for packet loss check (meaning you won't get kicked out of the server immediately)
### CHANGED: Lowered volume of soundtrack being played when joining a server
### CHANGED: Version on login panel now reads 0.8.1a
### CHANGED:Last Update on login panel now reads 24.06.15
### FIXED: Bug where there'd be more slots occupied than available in a lootpile (for example, it would show 20/12)
### FIXED: Bug where Soda (Mountain Dew) not being drinkable
### FIXED: "Attempt to compare boolean with number" spam
### FIXED: Bug where some items not appearing on ground when dropping them
### FIXED: Bug where an equipped weapon being dropped and taken again would result in not having said weapon equipped
# - #
## [0.8.0.2a] - 2015-06-22
### ADDED: Option to enable/disable automatic start of addons (check editor_server.lua)
### FIXED: Active binds when editing text and memos in group system
### FIXED: Not being able to modify rank of member in group
### FIXED: Not being able to warn member of group
### FIXED: Packet loss spam
# - #
## [0.8.0.1a] - 2015-06-21
### FIXED: Active binds when editing text and memos in group system
### FIXED: Absolute values some in group system windows
# - #
## [0.8.0a] - 2015-06-20
### ADDED: Completely new inventory UI
### ADDED: 13 new weapons (total of 32)
### ADDED: Logging system (to log everything related to the game, see README in logs folder)
### ADDED: Completely new group_system (Part 1 of 3)
### ADDED: Crafting
### ADDED: Temperature increasing when inside vehicle
### ADDED: Basic exports (check README in DayZ folder)
### ADDED: Logging of local and group chat (see logs/chat.log)
### ADDED: Basic woodcutting system (chop trees to get wood, Los Santos only)
### ADDED: Special effect for ghillie suit: Stand still and you will turn almost invisible
### ADDED: Several food and drinks
### ADDED: Basic seasons system
### ADDED: First Person Mode (press 'o')
### CHANGED: Background removed for left side menu, changed font
### CHANGED: Players can now pick up backpacks
### CHANGED: Temperature now must hit 33° before player gets a cold
### CHANGED: Time now runs like this: 1 Minute In-Game = 10 Seconds Real Time
### CHANGED: Noise and visibility values for both player and weapons
### CHANGED: Ammunition system
### CHANGED: Primary weapons take up 10 slots, secondary 5
### CHANGED: Backpack slots (highest is 30 now)
### CHANGED: Dynamic Item Respawn System (Part 1 of 2)
### CHANGED: Louder weapons will attract zombies from far away
### FIXED: Error when player quits before logging in
### FIXED: Temperature not decreasing when in water
### FIXED: Looping animations
### SECURITY: Added antihack measures
### SECURITY: Added measurements against item duping
# - #
## [0.7.0] - ?
INITIAL VERSION